AFL Football Crowds

Over one hour of football crowd reactions – from shock to elation to disappointment to jubilant cheering.

Australian Rules Football or AFL is one of the most popular sports in Australia – and the crowds are incredibly enthusiastic. This library of football sports crowds was recorded at a major stadium from various perspectives – from being a part of the mob where you can hear individual voices, all the way to top level where the cheers become a massive roar of thousands of voices.

With over an hour of content, this should have all the moments and perspectives that you need. There’s elated cheers, boos, gasps, chants and everything in between. There’s even some swearing – but don’t worry, that’s in a clearly marked folder and tagged in the metadata so that you can filter those files out if you need it to be family friendly. Plus for when you need to hit the ground running, there’s a 6 minute loop-able ambience punctuated with both highs and lows.

$45USD – PURCHASE HERE


53 files | 53 sounds | Total +6mins | 1.04GB uncompressed | 48kHz/24bit

To top it all off there’s some recordings of crowd ambiences around the venue, including hallways, turnstiles and even outside the stadium. Lastly there’s my personal favourite: several recordings of the iconic AFL siren.

This is a great package filled with authentic Australian accents audible in the close up recordings – but in the middle and far perspectives all those voices becomes a massive wash that will blend nicely with other crowd libraries from any other sport and country.

Photo by Michael Spencer.
Used under a Creative Commons 4.0 license. (Modified with colour grade, crop and text.)

View AFL Football Crowd metadata spreadsheet

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Kyle Evans

My name is Kyle Evans and perhaps my favourite sound in the world is that of a medium sized dog racing across muddied grass after heavy rains. I am a freelance sound editor, sound recordist and boom swinger (among other things) based in Melbourne, Australia. My work encompasses short and feature films (production and post production), radio plays, live events and other audio and visual mediums.